"[The Persona 5 Phan Game] does a tremendous job of making its tabletop experience feel a lot like the digital one. In isolation, [it's] rules and mechanics are still a lot of fun, but the real joy here is in seeing how they apply in relation to what you already know and love from Persona 5."
"And [Fire Emblem] fans, playing both as players but also fans, will love it. For the game itself, sure, but also for the way it goes overboard on its presentation, with deluxe components and a quality of art surpassing many big commercial games, let alone other fan-driven projects."
"[The Persona 5 Phan Game] is a fun tabletop experience that can be remarkable when played by fans, [and] Its creative use of the various mechanics are impressive. [Although] those unfamiliar with the video game won’t get as much mileage, this is still a fine tabletop game."
The tactical elements, the weapons triangle, the board movement, being annoyed by terrain; this definitely captures a lot of things that I remember about Fire Emblem and ports them into a tactical board game. I think some players may be saddened by the lack of conversational / support elements, but, can’t have everything.
I absolutely love [The Persona 5 Phan Game]. It really feels like a fantastic recreation of the game in bite-sized format, everything from the mad scramble for time, to carefully puzzling out the optimal attack sequence to wipe a floor in one shot for maximum efficiency. Gold star, mate, gold star.
Fully embracing the theme is what makes Anna’s Roundtable so special. The giant pool of units and faithful gameplay makes Anna’s Roundtable feel like a Fire Emblem title. The tiles all have a retro appearance to them. The various tokens and units breathe extra life into everything. It’s easy to feel a bit of nostalgia when playing.